![]() ![]() If you want to switch from a sniper rifle to a submachinegun, or if you've run out of anti-tank rockets, all you have to do is drop a grenade at your feet and you'll soon be back in business. This makes the game a bit easy and even rewards suicidal play. If you die, then you'll start over again at the most recently passed checkpoint but any enemies you happened to kill since then are still dead. There are some exceptions, like the very first and very last missions in the campaign, where you really feel like part of a team, but otherwise it's mostly a solo effort. In fact, most of the time they'll just be standing around waiting for you to hit the next checkpoint. ![]() You're given a few squadmates to help you out, but this isn't like Call of Duty or Brothers in Arms where they actually show much initiative or are scripted to engage the enemy intelligently. The mission with the bridge blockade was particularly obnoxious. We've even passed by some ambiguous triggers and, instead of being rewarded for our resourcefulness and ingenuity, were instead forced to restart the mission and play it the way the designer intended it to be played. The mission triggers are also a bit confusing and more than once we found ourselves with all the objectives accomplished and no clear reason why the mission wasn't ending. The change in settings from jungle to snow to desert attempts to hide the monotony of the missions but it just comes across as confusing, even to the enemy soldiers who aren't always dressed appropriately for the changing environments. I say "try" because the overall context is provided solely by pre-mission briefings, which can be ignored as long as you understand that your goal in each mission is to kill everyone you see and to blow up anything that hasn't already exploded. They try to tell a story of a terrorist drug lord named Desert Rat. Create your own exciting custom levels with the Battle Editor tool, and battle players from all over in five challenging online multiplayer game types that enable a whopping 64 combatants to enter the theatre of combat at once.Ī lot of attention has been paid to the environment, and players will be able to customize urban, jungle and mountain environments using 10 new and 20 classic highly detailed terrains, as well as add dynamic weather effects and real-time lighting along with thousands of objects and buildings to create a realistic combat arena.The single player portion of the game consists of two five-mission campaigns that you can finish in a day or two. Insert into danger zones using dangerous HALO jumps, and use choppers, tanks and high-speed watercraft to roar into the midst of the action. Track enemies across a variety of expansive landscapes scattered across the globe in 10 single-player scenarios, and take them down with more than 20 real-world weapons. In Delta Force: Xtreme 2, you'll take control of Delta Force, employing the most dangerous and effective commando tactics and state-of-the-art weaponry at your disposal to defeat the enemy. ![]() Get ready to insert yourself into critical situations by air, land and sea, and show you have the courage to take the fight to the enemy and overcome overwhelming odds to achieve victory. Army's most secretive and highly trained unit, you have the skills and the firepower to hunt them down and take them out. Enemies lurk in locations around the globe, waiting for the right opportunity to strike. ![]()
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